A fighter on mobile that actually has button-based input rather than being mostly automated and using context-sensitive swiping! But, despite that and the outstanding animation, the gameplay just failed to captivate me. Pretty generic.
Mediocre team-based brawler. Becomes repetitive very fast and lacks variety. Serves its purpose as a “my first Brawler†for kids.
Controls really badly. Very generic gameplay. Think 1976’s Death Race.
If there was a Yogi Bear game, it would be this. The gameplay is a little tedious, but the character interactions and optional missions spices it up a little. The controls can be really frustrating at times though.
Easy to pick up, minimal, relaxing puzzler. Reminds me of Echochrome on the PS3.
Surprisingly decent resource management/town building sim. It's level-based rather than going on forever and each level has a goal to achieve and offers its own set of restrictions/challenges. Bite-sized fun.
As much as I would have loved to return to the world of Frogger, this latest attempt at refreshing the franchise feels, unfortunately, quite stale. The new mechanics and physics-based interactions are simply not enough.
An action-packed, level-based driving game with a really beautiful mix of 3D and 2D graphics. Completing a level isn't always about reaching the end of the track, which is fun. Think of Outrun but with gadgets and enemies to shoot down.
Super simplified RTS game with MOBA elements. The interactions are cool, but the mechanics don’t go beyond the surface level. Diet Warcraft? Fun if you want to kill time.
Very fun arcade-y puzzler. Think Q*Bert meets classic Snake. With adorable graphics!
A level-based combat arena game that takes the combat mechanics from any souls-like game and focuses on doing that one thing well. Intuitive controls and interesting visual style.
A fantastic mystery adventure game packed with point-and-click style puzzles and dialogue choices. Great visuals and really fun interactive mechanics. Unique narrative too! Play it!
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