
A fantastic Zelda-like adventure game packed with dungeons, puzzles, quests, and a huge world to explore through seafaring. Don’t skip this one!
A level-based combat arena game that takes the combat mechanics from any souls-like game and focuses on doing that one thing well. Intuitive controls and interesting visual style.
A silly reflex-based game about Cricket, kind of. Mostly about whacking your opponent with balls and bats. Offers plenty of funny scenarios and game modes. Multiplayer or solo.
The controls definitely require a little getting used to but, aside from that, it's a pretty great game! A unique take on the bullet-hell genre with rogue-like elements and filled to the brim with personality.
A super hectic arcade-y game about painting everyone around you and lasting as long as possible. Think if Keita Takahashi were to design https://t.co/aRdfU2yvYr meets Splatoon, but single-player only. Gameplay didn’t really hook me though.

Well thought out puzzle game that balances city building and resource management. Intuitive controls and beautiful design. Can be frustrating but also very satisfying when you get it right.
This one’s not for me but if you like dialogue-heavy narrative games that use decision-making as a primary mechanic, you just might like it! Lots of unique characters and interactions, an interesting setting, and an intriguing mystery story.
A rogue-like, turn-based, strategy game that focuses on resource management. Evade creatures, switch/upgrade cars, find better equipment, manage your crew and gas, and see how far you can make it. Looks beautiful. Expect a harsh difficulty curve.

A pretty decent turn-based tactical RPG with a generic fantasy setting and an okay plot. The gameplay stands out a little by adding in some light CCG elements, which is cool, and offers a neat timeline system.

Fun for a little while, but the sports-themed mini games are super basic and repetitive. Cute art style though. Definitely funner with a friend.

Tower defence game with a unique twist. Starts very slow but gets better as new mechanics are introduced.

A little slow, but definitely very unique. It’s a point-and-click puzzle adventure game with an 80s-style “kids taking charge†sort of narrative. Despite the simplistic gameplay, it’s worth playing for the experience and story.
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