Creating Realtime Watercolour Simulation for the Mobile Game tint. on Apple Arcade

From Gamedev.net

Creating Realtime Watercolour Simulation for the Mobile Game tint. on Apple Arcade

Introduction Back in January 2019 when we started talking about our new game tint. watercolor paint quickly became its crucial element. Inspired by this Bulgari ad we knew that our watercolor implementation paint needs to match the high fidelity of the rest … [+15607 chars]

Introduction Back in January 2019 when we started talking about our new game — tint. watercolor paint quickly became its crucial element. Inspired by this Bulgari ad we knew that our watercolor implementation paint needs to match the high fidelity of the rest…

Published on March 27th, 2020

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